2019年5月11日星期六

ANIMATION AND LUMION ENVIROMENT



 Lumion environment:

https://www.dropbox.com/s/4c42dmohw72ap5q/LUMION%20ENVIROMENT.ls8s?dl=0

LUMION IMAGES


Gym vision

An extension of the gallery's interior to the exterior roof

A staircase leading to the computer room on the first floor
Library

Bridge from an off-campus perspective




BUBBLE DIAGRAMS


Room Types

Studio 1:74.91㎡

Studio 2:61.76㎡


Computer Lab 1 and Computer Lab 2:85.18㎡


Gallery:200㎡

Library:241.06㎡


Offices for Academic Staff:30.04㎡



Research Space and Studios for Academic Staff: 101.73㎡

Meeting Rooms for Staff:23.95㎡
Meeting Rooms for Students:28.61㎡

No workshop: Students can go to the square house workshop

No Lecture Theatre: Lectures can be recorded by teachers in advance and uploaded to the Internet, which is convenient and fast. Or the gallery can also be used as a place for lectures, which can also save space.

The moving elements




Week6 2 Reviews





Week5 2 animated GIFS


Week4 36 TEXTUS






linear



Rotational


Scalar Translation


Intermittent


Stagger

Inverted



model choice







Week3 SKETCHES

Alvar Aalto villa marea


Week 2


2 Point Perspective

3.

1.



2019年4月3日星期三

THE BRIDGE WEEK1


key words: coherence
                  entension
                  alive
Theory: The coherence between different structures is the extension of alive space

Reference: https://www.archdaily.com/907139/how-to-judge-a-building-does-it-make-you-feel-more-or-less-alive






The school is composed of different volumes and shapes of the structure, different forms of glass, make the whole space transparent and zigzag forward internal design makes the space dynamic.
The shared extension of the interior and exterior spaces and the spiral staircase, while the malleable roof is a physical extension between different volumes, leading to what is called a dynamic space facilitated by connections.



6*3   1 Point Perspective Drawings 


1.

      



2.




3. (assemble, fluctuate, joint)


4.


5. (stackable)



6. (overlap)


 render 1